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Android · Coming soon to Google Play Early AccessFAQPT
IronWave Play before launch
Guides

Quick guide

The advice we would give anyone setting sail for the first time. The full guides come after.

1

The first hours

  • Follow the port quests: they teach the game in the right order and pay for your first real ship.
  • Do not hoard gold for its own sake. Better ammunition and one more cannon pay off more than any savings early on.
  • Sinking is part of it. Repairs cost gold, not levels. Just watch out on the open sea: there, an installed gold weapon can be lost when you sink. Diamond weapons are never lost.
2

Choosing a ship

  • Each hull has a number of cannon and harpoon slots. That, more than hit points, is what decides your damage.
  • Cannons work against ships; harpoons against creatures. Firing the wrong family warns you on screen and wastes the salvo.
  • A big hull with weak guns loses to a well-armed medium one. Buy weapons before you buy ships.
3

Surviving the open sea

  • When you set sail from port, the Harbor Mist hides your ship for fifteen seconds. When you arrive in a captain-combat sea, you get thirty seconds invisible. Use them to read the map, not to aim.
  • Your first shot ends the invisibility. Fire when you already know where you are running to.
  • Groups and friends cannot hit each other. Sailing with company is the cheapest defence there is.

Next step: First steps All guides